Caesar iv caesars requests
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They were victorious and I won the scenario.įor some reason unknown to me, demands and requests from Caesar come at slightly different times each time you play this scenario.Julius Cæsar (100 BCE – 44 BCE), the famous Roman politician and soldier, rose to fame and power in his conquest of the Celts of western Europe. Ship it ASAP.Īpr 96BC Caesar requests Military Aid, I had three cohorts of Heavy Infantry and half a Cavalry cohort to send. Mothball both Warehouses and an Olive Oil Factory.įeb 97BC Caesar requests 20 Furniture. Change the 2 Warehouses from storing Clothing to Olive Oil and switch on stockpiling of Olive Oil.įeb 98BC Caesar demands 25 Utensils – ship them and switch off stockpiling.Īug 98BC Caesar requests 50 Olive Oil – ship it ASAP. Place a Heavy Infantry Fort in the North East near the road and then add 2 others as weapons and armour are available. Sep 99BC Caesar demands 50 Clothing – you are a few short but can ship them in December. Place a second Olive Oil Farm and another Oil Factory. Turn on some exotic imports.īuild a Recruitment Post and Mess Hall on the road East of the farms. Check your coverage and build the missing facilities.
Caesar iv caesars requests upgrade#
Stockpile Utensils in anticipation of Caesars’ call in Feb 98BC.įor the Villas to upgrade to Medium Estates you will need coverage from a Clinic, Odium, Bathhouse, 1 God, Theatre, School, Forum, Arena and Exotic Market. Caesar will demand 50 Clothing in September and you cannot make it fast enough. Build another Armour Factory and Weapons Factory.Īt the Southern end of the bridge, place 2 Warehouses and set them for Clothing. Along this road, build a Warehouse, (set to Timber, Iron & Wool), Armour and Weapons Factories.įeb 99BC Caesar requests 20 furniture – ship it and turn off stockpiling. Set the Trade Advisor to stockpile furniture, a request for it will come in Feb 99BC. Near the woods, build 2 Furniture Factories and a Warehouse. Open the trade route to Sardinia, place the dock close to the Gold industry and turn on the Gold exports. Open the trade route to Sicilia and place the dock near the bridge, turn on Utensils exports and then complete the road to the Iron Mines. Mar 100BC Caesar demands 25 Utensils – ship them and stop the action. Don’t worry because trade will start and you will be back in the black by July.īy Oct 101BC the Insulae will start upgrading.
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This will put your finances into the red. By May 101BC, the population will reach 1080 stop the action.īuild a Theatre, Actor Colony and School to employ your Equites. There is an early demand for Utensils (Mar 100BC) so it pays to stockpile them. Traders will cross open country.Ĭlose to the Iron Mines, I placed 2 Iron Mining Camps, 2 Utensil Factories, a Warehouse and a Prefect. Open the trade route to Achea and place the Trading Post turned on the export Jewellery. To the South of the river, I placed 2 Gold Mining camps, 2 Jewellery Factories, a Warehouse and a Prefect. Three Timber Camps were connected by roads to the dock. The trading opportunities started by opening the trade route to Latium and placing the dock near the Eastern woods. This sometimes helps to stop goods reaching your city markets. Industries will operate without being connected by roads to your city, as workers will go across country to reach them. I placed 2 Grain Farms with 4 fields, 2 Vegetable Farms, with 4 fields, 1 Olive Farm with 2 olive groves, 1Sheep and 1 Cattle farms each with 2 pastures on the North Western farmland. 1 Fountain, shrine to Mercury, Reservoir, Bathhouse, Clinic, 3 Markets, Prefect, Engineer & Tax Office. My standard city unit (as first seen in Corinth) will meet all the rating requirements it consists of 12 Insulae, 6 Domus and 6 Villas (mothball the Villas). This gives you the placement of the city. Put a “square” road against the rocks and extend to the edge of the grass by the river, then another road at right angles towards the bridge. Follow the line of the road Eastwards until you come to a group of rocks. I started the scenario by placing a ship bridge across the river just beyond the end of the road. I am a great believer in stopping the action frequently, it gives you time to think and plan your strategy. Stop the action as soon as the map appears.